Class: Hokusai::Blocks::Input
- Inherits:
-
Hokusai::Block
- Object
- Hokusai::Block
- Hokusai::Blocks::Input
- Defined in:
- ui/src/hokusai/blocks/input.rb
Instance Attribute Summary collapse
-
#buffer ⇒ Object
Returns the value of attribute buffer.
-
#buffer_count ⇒ Object
Returns the value of attribute buffer_count.
-
#buffer_offset ⇒ Object
Returns the value of attribute buffer_offset.
-
#offset ⇒ Object
Returns the value of attribute offset.
-
#start_time ⇒ Object
Returns the value of attribute start_time.
-
#table ⇒ Object
Returns the value of attribute table.
Attributes inherited from Hokusai::Block
Instance Method Summary collapse
- #after_updated ⇒ Object
- #cursor_offset ⇒ Object
- #dynamic_keypress_handle(event) ⇒ Object
- #flush ⇒ Object
- #handle_select_offset(value) ⇒ Object
- #handle_selected(start, stop) ⇒ Object
-
#initialize(**args) ⇒ Input
constructor
A new instance of Input.
- #render(canvas) {|canvas| ... } ⇒ Object
- #text_content ⇒ Object
- #update_height(value) ⇒ Object
Methods inherited from Hokusai::Block
#children, #children?, compile, computed, computed!, #draw, #draw_with, #dump, #emit, inject, inject!, #method_missing, mount, #on_resize, provide, provides, style, styles_get, template, template_from_file, template_get, #update, use, uses
Constructor Details
#initialize(**args) ⇒ Input
Returns a new instance of Input.
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# File 'ui/src/hokusai/blocks/input.rb', line 39 def initialize(**args) super @table = ::Hokusai::Util::PieceTable.new(initial) @buffer = "" @buffer_count = 0 @start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC) @buffer_offset = 0 @offset = 0 @changed = false end |
Dynamic Method Handling
This class handles dynamic methods through the method_missing method in the class Hokusai::Block
Instance Attribute Details
#buffer ⇒ Object
Returns the value of attribute buffer.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def buffer @buffer end |
#buffer_count ⇒ Object
Returns the value of attribute buffer_count.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def buffer_count @buffer_count end |
#buffer_offset ⇒ Object
Returns the value of attribute buffer_offset.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def buffer_offset @buffer_offset end |
#offset ⇒ Object
Returns the value of attribute offset.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def offset @offset end |
#start_time ⇒ Object
Returns the value of attribute start_time.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def start_time @start_time end |
#table ⇒ Object
Returns the value of attribute table.
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# File 'ui/src/hokusai/blocks/input.rb', line 36 def table @table end |
Instance Method Details
#after_updated ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 51 def after_updated if @changed && !growable @table = ::Hokusai::Util::PieceTable.new(initial) @buffer = "" @buffer_count = 0 @start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC) @buffer_offset = 0 @offset = 0 @changed = false end end |
#cursor_offset ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 174 def cursor_offset offset + buffer.size end |
#dynamic_keypress_handle(event) ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 89 def dynamic_keypress_handle(event) return unless node..focused case event when proc(&:ctrl), proc(&:super) if event.char == "z" table.undo end return else case event.key when :right flush self.offset += 1 unless offset + 1 > table.to_s.size when :left flush self.offset = offset - 1 <= 0 ? 0 : offset - 1 when :down, :up # no op when :delete, :backspace flush if buffer_count > 0 table.delete(offset, buffer_count) elsif offset > 0 table.delete(offset - 1, 1) self.offset -= 1 end self.buffer_count = 0 return when :enter if buffer.size.zero? self.buffer_offset = offset end unless growable flush emit("change", table.to_s) @changed = true self.table = ::Hokusai::Util::PieceTable.new("") self.buffer_offset = 0 self.offset = 0 return end self.buffer += "\n" else if buffer_count > 0 flush table.delete(offset, buffer_count) self.buffer_offset = offset self.buffer_count = 0 end if buffer.size.zero? self.buffer_offset = offset end self.buffer += event.char end end emit("modified") end |
#flush ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 164 def flush if buffer.size > 0 table.insert(buffer, buffer_offset) self.offset = cursor_offset self.buffer_offset = 0 self.buffer = "" end end |
#handle_select_offset(value) ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 82 def handle_select_offset(value) flush self.offset = value self.buffer_count = 0 end |
#handle_selected(start, stop) ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 69 def handle_selected(start, stop) flush return if start.nil? self.offset = start self.buffer_count = 0 return if stop.nil? self.buffer_count = (stop + 1) - start end |
#render(canvas) {|canvas| ... } ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 193 def render(canvas) if !buffer.empty? && (Process.clock_gettime(Process::CLOCK_MONOTONIC) - start_time) > 10 flush if table.pieces.size > 10 self.table = Util::PieceTable.new(table.to_s) end self.start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC) end draw do rect(canvas.x, canvas.y, canvas.width, canvas.height) do |command| command.color = background if background command.outline = outline if outline command.outline_color = outline_color if outline_color command.round = rounding if rounding canvas = command.trim_canvas(canvas) end end yield canvas end |
#text_content ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 178 def text_content StringIO.open do |io| saved = table.to_s io.write saved[0...buffer_offset] io.write buffer if last = saved[buffer_offset..-1] io.write last end io.string end end |
#update_height(value) ⇒ Object
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# File 'ui/src/hokusai/blocks/input.rb', line 63 def update_height(value) node..props[:height] = value emit("height_updated", value) end |